Phase 0 - Alpha Gameplay
Bringing Fun First
Phase 0 for us is simple:
Build 'fun' first, scale complexity second.
Too many play-to-earn games spend all their time and resources trying to build the perfect tokenomics or building the emptiest of 'metaverses' before they consider building content for the users to interact.
That is why with Ninjaz: Shards of Ninava, we are building a fully playable alpha first, to seek direct feedback from the community on the 'fun' factor and/or playability of the game.
Then and only then will we start scaling game functionality such as the implementation of the $NINJAZ token, NFTs, multiplayer compatability, competitive tournaments, etc.
Phase 0 Key Milestones
Game login via Cardano Nami wallet
Basic web lobby with chat
Single player arenas (PvE)
Simple territory clan wars (Asynchronous PvP)
In-game virtual currency
In-game items and marketplace
View inventory and equip items
Leaderboards
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